

- #Poser pro 2014 models install
- #Poser pro 2014 models software
- #Poser pro 2014 models code
- #Poser pro 2014 models trial
So maybe something for later to see if I can capture a bit of my Iaido training and translate that to a character and a lightsaber.įor anyone who is curious, the 21-day fully functional demo program can be downloaded at the main Poser website. I noticed that it will directly import motion capture files from something like Microsoft's Kinect. At the least, this should be fun exploring what can be done. and realizing the power that is in this package.
#Poser pro 2014 models install
The install directly from the still zipped archives went exactly as the instructions said it would. My 300/300 MBS fiber optic connection certainly helped there.
#Poser pro 2014 models code
Got the code for the purchase immediately with the purchase receipt, and input that into the demo copy I'd already installed and it immediately activated to the paid mode.ĭownloaded all the legacy and new content that came with the purchase too. Beats the heck out of the $199 list price. As a 'new customer' at the place I bought it, I got a 10% discount off the $79 price. I just 'bit the bullet' and purchased Poser Pro 11. Regarding creating "creatures", here's a Poser tutorial where the teacher starts with the built in character and turns it in to a devil with horns etc.
#Poser pro 2014 models trial
Well, Daz is free, and you have the 21 day trial with Poser, so you can make your choice on your own without any further reports of my experience. I left Daz before I had any kind of alternative when I concluded that, if necessary, I'd rather just stick with 2D than work in Daz.

#Poser pro 2014 models software
For me personally, my distaste for their software proved to be more decisive. That said, many people have moved from Poser to Daz because they feel the content quality is higher at Daz. To each their own of course, but I consider the 3-4 months I spent in Daz to be almost entirely wasted time. One can spend $80 or more in the Daz store to outfit a single character in no time. And the fact that it comes with almost no assets, so buying assets will probably be part of the deal. It's not really free if you take in to account the time that will be invested in learning it. Well, it's free, so it's an easy place to get started, except that. So far I'm extremely happy with the purchase. At $200 I was hesitating, but at $80 it was a no brainer purchase for me. Whether Poser is worth it is depends entirely on how interested one is in human animation, because that's what Poser does. I spent 3-4 months in Daz animation and didn't really enjoy it, but felt immediately at home in Poser. The entire Daz experience has a kind of Blender-like feel to me, powerful software built by highly skilled 3D nerds who aren't all that interested in interface design, because they personally don't need an accessible interface. The animation features in Daz seem FAR inferior to Poser, in my experience. However, as a new user I'm not that fussy yet. All I can say so far is that the default Poser character looked pretty good to me once I put some lights on it. On the other side of the coin, many users feel Daz has higher quality content, which seems a reasonable claim from what I've seen. But because the program is comprehensive, there is a good bit to learn and I expect to spend at least months doing so. I wouldn't describe what I've seen so far as complex. You can model the mesh of the built-in characters to create and save entirely new characters. As example it comes with gigs of built-in assets like clothes and hair etc. Yes, it's certainly true that Poser is a comprehensive human animation system.

In at least come cases a video editor may not be needed to reach the finished product. You can create complex scenes with multiple animated characters, backgrounds, animated lights and cameras etc.

Hey, thanks for the testing JBaymore, that's encouraging.Īnother option could be to do all the work in Poser.
